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  3. Building and Designing iOS Mobile Apps with Swift & Swift UI
Building and Designing iOS Mobile Apps with Swift & Swift UI
Development

22 May, 2026

Learn how to build and design expense tracker and e-learning mobile applications using Swift, connect app to LLM model

$89.00FREE

Building and Designing iOS Mobile Apps with Swift & Swift UI

This course contains the use of artificial intelligence

Disclosure: AI tools were used only to assist in creating the course outline, UI design inspiration, and course thumbnail. All instructional content, explanations, and project walkthroughs were fully created by the instructor.

Welcome to Building and Designing iOS Mobile Apps with Swift & Swift UI course. This is a comprehensive project based course where you will learn how to build two iOS mobile applications, the first one is an expense tracker app and the second one is an e-learning app. This course is a perfect combination between app development and app design, making it an ideal opportunity to practice your programming skills while improving your technical knowledge in Swift. In the introduction session, you will learn the basic fundamentals of Swift, such as getting to know its use cases, technical limitations, and Swift user interface framework. Then, in the next section, you will learn how to design mobile app UI using Google Stitch, then, after that we are going to use Gemini to convert UI design image into Swift code. Afterward, you will learn the basic Swift concepts and syntax like variables, data types, operators, conditional statements, functions, loops, and user inputs. Once you have learnt those basic concepts, you will start building the projects. In the first project, we are going to build an expense tracker mobile app, this app will have six main features. The first feature is add and delete expense, which allows users to quickly create new expense entries and remove any items they no longer need. The second feature is expense categorization, which helps users organize their spending into categories like food, transportation, and entertainment for easier tracking. The third feature is total spending summary, which provides a quick overview of the total amount spent within a selected time period. The fourth feature is budget tracking and management, which enables users to set monthly budgets and compare their spending against their limits. The fifth feature is filter by category and sort by amount, which allows users to quickly view expenses from specific categories and organize them from highest to lowest or lowest to highest, making it easier to analyze their spending habits. The sixth feature is export to csv file, which helps users generate a downloadable csv file containing all their expenses for external review. After we are done with the first project, we will move on to the second project where we will build an e-learning mobile app. This app has two main features. The first feature is AI quiz generator, where users will be able to automatically generate personalized quizzes based on their selected topics. For the AI model, we will use Mistral, which will help create relevant questions and answers quickly. The second feature is study flash cards, where users can create digital flashcards with a question on one side and the answer on the other side. This feature allows users to review key concepts repeatedly, reinforcing their understanding and memorization of the material. Lastly, at the end of the course, we will conduct functional and performance testing on the mobile apps. The objective is to make sure the mobile apps have been fully functioning and all features are working as intended.

Firstly, before getting into the course, we need to ask this question to ourselves, why should we build mobile apps using Swift? Well, here is my answer. Swift allows developers to create fast and highly responsive apps, giving users a smooth and enjoyable experience. It comes with modern syntax that helps developers write clean, readable code and maintain application stability as features and complexity increase. By using Swift, you are able to build high quality mobile apps that look appealing, perform well, and are fully compatible with the entire Apple ecosystem, which increases your opportunities to reach millions of iOS users.

Below are things that you can expect to learn from this course:

  • Learn the basic fundamentals of Swift, such as getting to know its use cases, technical limitations, and user interface framework

  • Learn how to build and design expense tracker app using Swift

  • Learn how to build and design e-learning app using Swift

  • Learn how to design mobile app UI using Swift and convert UI design to code using Gemini

  • Learn basic Swift concepts such as creating variables, using data types, performing mathematical operations, writing conditional statements, defining functions, using for and while loops, and handling user input

  • Learn how to build expense tracker data model and app architecture

  • Learn how to create app dashboard UI and budget visualisation

  • Learn how to create expense input and expense list management

  • Learn how to create app settings, budget controls, and CSV file export

  • Learn how to build e-learning app architecture and create data model

  • Learn how to design quiz interface and create state management

  • Learn how to build AI quiz generator and connect app to LLM API

  • Learn how to create function to check quiz answers

  • Learn how to design flash card feature

  • Learn how to conduct functional testing on mobile apps

Affiliate disclosure: Course Kingdom participates in affiliate programmes (including Udemy via the Cuelinks network). Some links on this page are affiliate links — if you click and enroll, we may earn a small commission at no extra cost to you. Learn more.

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